Trap
NormalGhostrick or Treat
Archetype:
Ghostrick
View:
3857
If you control a "Ghostrick" Field Spell or a "Ghostrick" Link Monster: You can target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this card's effect "Set this card instead of sending it to the GY after activation", otherwise, for the rest of this turn, that face-up monster cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase. You can only activate 1 "Ghostrick or Treat" per turn.
Ghostrick or Treat — Power Evaluation
Final Score: 57 ± 7 · Confidence: Medium
- Intrinsic: 54 · Deck: 58 · Meta: provisional
- Primary role: Removal / Negation
Why it scores here
Ghostrick or Treat is a conditional, once-per-turn trap that turns a single opposing monster into a non-attacking, effect-negated body that flips face-down in the End Phase, or lets the opponent keep it by paying 2000 LP, which returns the card to the Set position. Its value depends on controlling a Ghostrick Field Spell or Link monster, so it converts only inside its own archetype shell. Its 97-of-97 deck presence confirms it is a practical, routinely run card, but that frequency does not raise the score; the stats that moved it are the text-level negation and the conditional activation. Without combo data, the score rests on text and deck usage alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Present in all 97 sampled decks (1.32 copies average), but the activation condition needs a Ghostrick Field Spell or Link monster, and no searcher or starter data was supplied (verified deck count, inferred conditional access). |
| Combo & Conversion | 35 | Text converts one opposing monster into a non-attacking, effect-negated, face-down body, but with zero combo boards recorded there is no observed conversion into a full board (inferred from text). |
| Resource Economy | 50 | A one-for-one trap with no refuel, search or card-advantage clause in its text; it is neutral on resources (verified text). |
| Effect & Interaction | 60 | Targeted, once-per-turn negation of one monster that stops attacks and effects, with the LP-payment option giving the opponent a choice; strong for its window, but conditional and single-target (verified text). |
| Material Utility | 0 | A trap card that is never a material, so this axis is zero by definition (verified card type). |
| Resilience & Flexibility | 55 | The pay-2000-LP branch returns the card to Set and the negation works across the End Phase, but the card still depends on a Ghostrick field presence to exist at all (inferred from text). |
| Deck-Building Efficiency | 70 | Single-copy slot cost (1.32 copies average, max 3), no garnet or lock clause, and it fits the Ghostrick shell; it is not splashable because of the Ghostrick condition (observed deck stats plus verified text). |
Calculation
Weight profile: Primary role Removal / Negation only; no secondary blend (no secondary role supported by the evidence). Intrinsic ≈ 54, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Negates and neutralises one opposing monster for a turn, including stopping its effects and attacks
- Opponent must either pay 2000 LP or accept the negation, which gives the card reuse via Set
- Runs in every sampled deck with a stable 1-copy slot cost and no garnet clause
Weaknesses
- Conditional: needs a Ghostrick Field Spell or Link monster on the controller's side
- One monster per turn and once per turn only
- Does not add card advantage or board presence on its own
Counters / choke points
- Opponent's monsters with multiple effects or resilience can still act around a single negation
- Opponent setup that does not rely on a targetable face-up monster leaves the card dead
Best use
Removal / Negation trap that answers one opposing monster. Decks: Ghostrick. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: conditional activation on a Ghostrick Field Spell or Link monster, a once-per-turn limit, a 2000 LP payment option that sets the card instead of sending it to the GY, and an effect that negates and prevents attacks for the turn; Trap card type, so it is never material; Formats: TCG, OCG, MasterDuel
- Observed: Present in 97 sampled decks (1.32 copies average, distribution 1:69, 2:25, 3:3); Ghostrick archetype 870 accounts for 56.7% of decks; top partners Ghostrick Angel of Mischief (100%) and Ghostrick Shot (99%); 84.5% of decks use gameplay type 7; recency spans 2022-10-23 to 2026-04-10
- Inferred: Accessibility depends on the Ghostrick Field Spell or Link monster being present, which is inferred from the activation condition and the partner list; Combo conversion is text-only because no combo boards were supplied
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from deck sample only top partner card types are not in the evidence, so the Field/Link condition is inferred rather than checked against the partner list no starter count for the deck resilience axis






